Very interesting post from Anya Martin and The Archaeology of Tomb Raider.
In Tomb Raider: Underworld (2009), we follow Lara as she visits a number of Norse ‘underworlds’, scattered across locations including Mexico, the Mediterranean, and Thailand. Here she finds a series of artefacts allowing her to wield Thor’s legendary hammer Mjölnir, the key to opening the gates of Helheim, where she discovers the truth of her mother’s disappearance (following on from Legend’s plot).
Unsurprisingly, the mythological and historical background of the game has been heavily adapted by the developers at Crystal Dynamics. While the Vikings of Scandinavia were certainly capable of travelling great distances (having reached the Mediterranean, Baghdad, and even mainland North America), Mexico and Thailand would have been out of the question! But, it will probably not surprise you to know that the game is full of interesting references to ‘real’ mythology.
The Viking Age in Scandinavia is generally considered to have begun in the late 8th…
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